Snake Race & Final Group Task
Team spirit under fatigue, and a strong finish
Near the end, when you're tired, come two team events: the Snake Race (groups carry a heavy rolled 'snake' through obstacles, often competing) and the Final Group Task (one last PGT-style obstacle for the whole group). They test stamina, team spirit, and whether you finish strong.
Snake Race — energy and togetherness
Carry your share, encourage the group, and keep the rhythm. The competitive, tiring nature is the point: the GTO wants to see who lifts the team's spirit when everyone's flagging.
Visible team spirit — cheering, syncing, helping a struggling teammate — is exactly what's being scored here, more than raw speed.
FGT — finish the way you started
By now you're tired and it's the last task. Bring the same ideas, cooperation and composure you showed on Day 1. A strong finish leaves the GTO with a clear final impression of a dependable team member.
Common mistakes to avoid
- ✗Letting fatigue turn into silence or sloppiness.
- ✗Going purely competitive and abandoning a struggling teammate.
- ✗Coasting through the FGT because it's 'almost over'.
Now practise it — free
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